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DIGITAL artist
3d art
For work
Goomba Galleon, from the Captain Toad Treasure Tracker Special Episode
All modelling and partial texturing - Maya, Substance Designer and Substance Painter




Cocoa Meltdown, from the Captain Toad Treasure Tracker Special Episode
All modelling and partial texturing - Maya and Substance Designer




Mario vs. Donkey Kong
I was the environment lead for this project. In addition, I also modelled and textured several of the environments and assets myself. I also had to come up with several concepts and compositions for the levels.

Super Mario 3D World + Bowser's Fury
I was the environment lead for this project. In addition, I also modelled and textured several of the environments and assets myself. We worked closely with Nintendo of Japan to finish this project.

Captain Toad Treasure Tracker 3DS
I was the environment lead for the 3DS port. We recreated all of the original environments to fit the 3DS capabilities.
In addition to leading, I also re-created many of the environments myself.
I also re-created every character in the game, including the player characters, NPCs, enemies, and bosses.
I also did some of the lighting.
For fun
All models are created using ZBrush and Maya
Textures are made in Substance Painter and Substance Designer
2d art

Sprite Art
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